“The character in Warcraft that I play is named Medivh. He’s a mage, which is essentially a sorcerer. He came up in a time protecting an area, and the way he protected this area was through magic. As peace returned to this land he took a break. He hung up his staff, so to speak, or let his guns get dusty. We meet him as his friends are returning asking for his help in a battle. What’s exciting about Duncan Jones’ take on this video game is that it shows both sides of the war. It shows both sides of a conflict, which is exciting to me. It’s not just a video game turned into a movie. It’s asking, hopefully, an important question of, where do we limit our compassion for what we consider to be the bad guys?”
“The character in Warcraft that I play is named Medivh. He’s a mage, which is essentially a sorcerer.
From the moment I first talked to Blizzard, the plan was to start our film with the first time Orcs met Humans. First contact! I think that for a world with so much newness to explain, this was a wise choice, especially when so many people in our audience may not know anything about Warcraft… it was important that some of our characters would be seeing the world fresh as well, and that the audience could see the situation through their eyes.
A Warcraft film should not be about a good race of humans battling an evil race of orcs! Warcraft should be about heroes on both sides trying to avoid a conflict, when villains leave them no choice.
ruijala a écrit:première images d'Orgrim (HS: la limitation de taille pour les images est vachement contraignante je trouve):
http://www.comicbookmovie.com/fansites/markcassidycbm/news/?a=120700
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